Frame-by -frame animation

Some of you are incorporating traditional frame by frame animation in addition to your work with the bone tool for this animation.. Here’s a few resources to remind you of the basic principles.

 

Adobe tips

 

Every frame needs to be a  keyframe! (shortcut F6) There aren’t any tweens

Shortcuts for frame by frame animation:

hollow circle on timeline: no artwork on stage

Select and right click: Convert to Blank Keyframes

Use onion skinning

comma key : move back one frame

period key: move one frame forward

 

 

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Character Animation!

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Tristan DiMaria

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Mischa Petrick

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Moonwalk

Inspiration/Research

Simple and beautiful

Girl walking + wind

HELP: love this step by step process

Bird flying

Man Whistling

Boy walking

man walking

Character walk cycles:

Simple figure walking

Pig walking

Walk cycles

Tumblr walking

Misc Examples:

Jean Jean Arnoux

Coca Cola

Step by step Tutorial: How to walk cycle

Assignment: Design and execute a Character Animation of at least 240 frames.

Can be a person, animal, abstract combination of the two – anything!

Show demonstrated knowledge of the bone tool and Inverse Kinematics, Onion Skinning, and all technical concepts in Flash so far. (keyframes, shapes, motion tweens, etc.)

Must include a walk cycle

Great animation videos on Youtube.

Due Date: April 29. (LAST CLASS + Final Portfolio DUE)

Animate drawing tools: 101

Remember, we are using the drawing tools for this project. Be creative!

Resources:

Animate Shape Tweening

Adobe Animate Drawing Tools

Adobe Animate Custom Brushes

Remember, you can work extensively within Photoshop to select certain areas of your artwork, place the selection on a new layer, etc. Once you import your files into Animate, these different layers can be animated separately.

How to use masking and Animating masks

Gradient masking

Shape Tweening: 1. Start? 2. End? 3. Apply Shape Tween 4. Consider Shape Hints